Cosmic Star Heroine Steam

Cosmic Star Heroine Steam

Cosmic Star Heroine Steam 5,6/10 9042 votes

Alyssa L'Salle was one of the top secret agents at the Agency of Peace & Intelligence on the Planet Araenu. But when she uncovers a horrible conspiracy, she has to go rogue in order to save the day! Can Alyssa save the galaxy when everyone (and everything) is out to stop her!Features:. The best of classic and modern RPGs!. Brisk pacing that respects your time! Save anywhere!. No separate battle screen!

Battles take place directly in the areas that you explore!. 2D visual style straight from the height of gaming's 16-bit era!.

Animated cutscenes reminiscent of the Sega CD & Turbo Duo era!. Soundtrack by HyperDuck SoundWorks (Dust: An Elysian Tail, Precipice of Darkness 4)!. Over 100 minutes of music!. Multi-character combo techniques!. Innovative turn-based combat system that focuses on flow & strategy!.

Your own spaceship! Recruit new agents to help your home base grow!

Cosmic Star Heroine is a classic-style turn-based RPG set in a diverse sci-fi universe. Inspired by the classics of the 16-bit era, and designed with a fast-paced, streamlined approach to gameplay.

The warriors gate cast

Posted: 12 AprilPros- Pretty solid story. Not much down time or obvious side quests (tho there are some).

The story keeps ticking and making you want to progress.- Some nice odes to other games/franchises.- Great humor. Like.some real funny lines and references.- Can save anywhere, any time (while not in battle). But no autosaves, so save frequently.- Good in-between battle upkeep. Dead characters still get xp, and all characters refill HP after a battle.- Music is pretty great for the most part.- Lots of flexibility in builds for all characters. Finding/buying upgrades isn't burdensome either. You should easily get all options available for gear and abilities. Some low lvl shields are too good, tho, and means you'll have low defense if you wanna stick w/ them.- Combat mechanics are interesting.

I really like them, but can see some ppl not. The way you need to time your rotations and cooldowns is neat. The Burst mechanic is cool, especially w/ some buff combos. But it also seems like some abilities are either useless or just impossible to time to combo off properly (i.e. A buff for when all partymates are max health. Well.that is pretty much never except for opening attack, but the person who does it has low initiative so can't get it off right away)Cons- Minor tooltip inconstencies on possible definitions (using 'droid/drone', 'restore/heal', etc, inconsistent use of caps, says 'Character 100% Style' which doesn't mean GAIN 100% Style but get set to 100% Style. FYI, Style can go over 100%) and some character stats don't seem to change/math properly when changing equipment.- Related to point above, also seems some things dont work properly or are just bugged?

I've seen plenty of +Def and +Dmg abilities not seem to really give +def or +dmg. And one ability says 'next move deals double damage', but it kept doubling the damage of all the subsequent moves of an auto-attack. Maybe b/c it was an auto-attack (i.e. Same 'move')?- Menus can be better in shops. Like a lot better. Shop menus do not show your inventory, so when you purchase new weapons/gear, you can't compare stats of what you already have equipped.or even KNOW what you have equipped.- Sound inconsistency. Some sfx are extremely loud, some are really quiet.- Softlocked on me once during a side quest battle.- Mecha-Dragon (mandatory boss that forces you to have a certain team comp/build to beat).Neutral- Partymates mention their sidequest once and then it's up to you to remember what they said and go do the side quest.

And some of this one-time dialog you aren't even aware is a sidequest, but just some idle chatter/suggestion about a place (like one character wondering if he can outdance someone on some planet). But others are pretty obvious. But again, they say it once, so pay attention if you care about side quests.- Characters aren't super fleshed out, but they have some personality and are distinguishable enough from each other in the short time the game is.- AoE damage is distributed equally, even if the different enemy targets have different armor/resists.

Not sure if bug or some sort of intended damage calculation mechanic.Overall, a pretty solid JRPG that'll take you about 12-15 hrs to beat. Is lacking in some areas, but a decent experience nonetheless.

Cosmic Star Heroine Steam

Posted: 9 AprilHonestly this game does so many little things wrong and yet I did actually enjoy it and want to finish it. Firstly, the music is fantastic, the combat music will play in your head for a while after playing and that's good because you're going to hear it ALOT. Which is good because the plot and characters are just plain stale, there's a few good bits here and there but overall underdeveloped characters are the norm here. Still though the combat will keep you coming back, it has two great gimmicks that work well together. Being only able to use abilities once and having to recharge them by defending when you decide; and having special/critical attacks on a predictable timer makes for some good puzzle like combat trying to get everything timed up for the perfect attack.TL;DR recommended for the combat and music, not for the plot and characters.

Cosmic Star Heroine Steam
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